Icarus is a VR project by Lemieux Pilon 4D Art and Normal Studio and directed by Michel Lemieux. Freely inspired by the infamous character from Greek mythology, it is an immersive experience that literally wraps us in the skin of Icarus, the young man who burns his wings by flying too close to the sun. We move through his memories of the places and events from his childhood, privy to conversations with his father, Daedalus, leading up to his famous ascent and tragic downfall. This creation is based on the 2014 multidisciplinary stage play of the same name (also known as “Icare” in French) created by Michel Lemieux and Victor Pilon.




Inspired by the show Icarus and the installation Dreamscapes by Michel Lemieux and Victor Pilon
Text: Olivier KEMEID
Visual Concept: Victor PILON, Félix FRADET-FAGUY, Michel LEMIEUX
Technical Design and Multimedia Development: Frédéric LEBLANC
Executive Production and Production: Marie-Christine DUFOUR
Animation: Martin PARE, Philip LANDRY
Music: Maxim LEPAGE
VR Production: Samuel GREFFE
English Translation: Alexis Diamond
VR Storyboard: Félix Fradet-Faguy, Frederic Leblanc, Michel Lemieux, Victor Pilon
Sound recording, effects, mix: Les Productions Troublemakers inc.
Musical director: Marc Bell
Sound design: Fred Bouchard
Audio producer: Manu Alberola
Executive audio producer: Jean-Sébastien Giard
Voice Coach: Nick Carpenter
Production Assistant: Jean-Frédéric Bergeron Poudrier
VR Production: Samuel Greffe
Technical Account Manager: David Hurtubise (Epic Games)