Biography
Mélanie Courtinat is an immersive artist, born and based in Paris.
Considering video games as a major medium, she explores their properties within her practice, which tends to push its limits and draw new parallels with other creative fields. She is particularly interested in gameplay mechanisms and the emotions they evoke, through the creation of worlds and installations using virtual + augmented reality and 3D. Her work has been exhibited around the world, notably at the Venice Immersive Biennale, the Tokyo Game show and the House of Electronic Arts in Basel.
Filmography
2021
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REFRESH #4, ZHdK, Zurich
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House of Electronic Arts (HeK), Bâle
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Palais Augmenté, Grand Palais Ephémère, Paris - Current New Medias, Santa Fé
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New Images, Paris
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RectoVRso, Laval
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Galerie Charlot, Paris
2020
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Centre de Cultura Contemporània (CCCB), Barcelone - Synthesis Gallery, Berlin
2019
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Galerie Lily Robert, Paris
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LVMH Pavillon, Paris
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New Images, Paris
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Devenirs Terrestres, La Gaîté Lyrique, Paris
2018
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GIFF, Genève
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La Biennale de la Danse, Lyon
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Studios Orta, Boisy-Le-Châtel
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Tokyo Game Show, Tokyo
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Nordic Games, Malmö
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FILE Festival, São Paulo
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Les rencontres du 7e Art, Lausanne
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VR Arles Festival, Arles
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Huis van de Vlaamse film, Bruxelles - Festival Maintenant, Rennes
2017
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Vitra Design Museum,Weil am Rhein - La Gaîté Lyrique, Paris
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NASSCOM / Unite India, Hyderabad - Digital Decade, London
2016
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Salone Del Mobile, Milan
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Galerie Pazioli, Lausanne
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Pier17 grand opening, San Francisco